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Showing posts from March, 2017

The Other Side of Animation 82: Rock Dog Review

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(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this review!) As the internet becomes bigger and louder, there is a concern that when it comes to game and film reviews, people are going to blow up a bad or good game even more than they should. I mean, people on the internet are already known to over-react to everything, without taking a moment to think about it and see if there is more to something than what is there at face value. I mean, yeah, sometimes, the issue at hand with a game or movie deserves the flack it gets, but sometimes, you get something like Rock Dog . Released recently near the tail end of February, Rock Dog was an American/Chinese animation c

Worst to Best Animated Films of 2016 Part 1

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(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this editorial!) Welcome, one and all, to my worst to best animated films of 2016! As a whole, 2016 was fantastic, and if it wasn’t for the theatrical release of a couple of films, it would have been a perfect year. The ground rules are the same as last time. They had to have been released in the states in 2016. This means any foreign films that are released in 2016, but not in the states, do not count. I will also be very strict with straight-to-DVD releases, since the only way they are going to show up on this list is if they had a lot of hype or praise put behind them. If I tackled every straight-to-DVD release,

The Other Side of Animation 81: Vampire Hunter D Review

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(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this review!) I am never going to get tired of what I’m about to say, and I will warn you right now that when I see situations like this, I’m going to bring it up again. A movie based off a property like a book, comic book, or whatever should be a good movie first and foremost. This is an argument I hear all the time when people are defending movies like Ratchet & Clank or old school anime films like Akira , in which I am told that I should read the source material first, or they let me know that I just don’t get it. It’s such a flimsy argument that should never be taken seriously. It also doesn’t work as a cou

The Other Side of Animation 80: Ratchet & Clank Review

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(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this review!) We should probably all admit and accept that video game movies are never going to be good. I don’t care how many times we have to try to make them work, they are never going to get better, and it’s a waste of money. Sure, some films get closer than others, like 2016’s Warcraft , which should have been its own solo film instead of a universe/franchise plotting film that came out seven years too late. What’s another good example? Why, no other than 2016’s Ratchet & Clank . On paper, Ratchet & Clank looks like it has everything to make it a successful video game-based movie. It’s fully animated,

The Other Side of Animation 79: The Monkey King: Hero is Back

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(If you like what you see, you can go to camseyeview.biz to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. If you would like, consider contributing to my Patreon at patreon.com. It would help support my work, and keeps the website up. Thanks for checking out my work, and I hope you like this review!) So, if I told you that I found an animated film from China that is pretty solid, would you believe me? I mean, I wouldn’t be surprised if you didn’t believe me. There has always been this stigma of China going for a quantity-over-quality style of filmmaking, and yeah, when you realize just how many animated films they make, it definitely shows how low the quality can be. I’m sure there are plenty of good animated films from China, but since most are never brought over here unless Lionsgate has  another bad spending day, then I won’t know about them. Granted, there are some great looking animated films